“骑马与砍杀2:霸主 MOD API”的版本间的差异

来自骑砍中文百科
跳转至: 导航搜索
XML 文档
C# API 文档
第24行: 第24行:
 
* <big>Core</big>
 
* <big>Core</big>
 
** [https://docs.bannerlordmodding.com/_csharp-api/core/basiccharacterobject <big>BasicCharacterObject</big>]
 
** [https://docs.bannerlordmodding.com/_csharp-api/core/basiccharacterobject <big>BasicCharacterObject</big>]
 +
** [https://docs.bannerlordmodding.com/_csharp-api/core/game.html <big>Game</big>]
 +
** [https://docs.bannerlordmodding.com/_csharp-api/core/gamemodel.html <big>GameModel</big>]
 
** [https://docs.bannerlordmodding.com/_csharp-api/core/informationmanager <big>InformationManager</big>]
 
** [https://docs.bannerlordmodding.com/_csharp-api/core/informationmanager <big>InformationManager</big>]
 
** [https://docs.bannerlordmodding.com/_csharp-api/core/itemobject <big>ItemObject</big>]
 
** [https://docs.bannerlordmodding.com/_csharp-api/core/itemobject <big>ItemObject</big>]
 
** [https://docs.bannerlordmodding.com/_csharp-api/core/mbobjectmanager <big>MBObjectManager</big>]
 
** [https://docs.bannerlordmodding.com/_csharp-api/core/mbobjectmanager <big>MBObjectManager</big>]
 
* <big>Engine</big>
 
* <big>Engine</big>
 +
** [https://docs.bannerlordmodding.com/_csharp-api/engine/gameentity.html <big>GameEntity</big>]
 +
** [https://docs.bannerlordmodding.com/_csharp-api/engine/globallayer.html <big>GlobalLayer</big>]
 +
** [https://docs.bannerlordmodding.com/_csharp-api/engine/scene.html <big>Scene</big>]
 +
** [https://docs.bannerlordmodding.com/_csharp-api/engine/scriptcomponentbehaviour.html <big>ScriptComponentBehaviour</big>]
 
* <big>InputSystem</big>
 
* <big>InputSystem</big>
 +
** [https://docs.bannerlordmodding.com/_csharp-api/inputsystem/input.html <big>Input</big>]
 
* <big>Library</big>
 
* <big>Library</big>
 +
** [https://docs.bannerlordmodding.com/_csharp-api/library/moduleinfo.html <big>ModuleInfo</big>]
 
* <big>Localization</big>
 
* <big>Localization</big>
 
* <big>MountAndBlade</big>
 
* <big>MountAndBlade</big>
 +
** [https://docs.bannerlordmodding.com/_csharp-api/mountandblade/agent.html <big>Agent</big>]
 +
** [https://docs.bannerlordmodding.com/_csharp-api/mountandblade/mbinitialscreenbase.html <big>MBInitialScreenBase</big>]
 +
** [https://docs.bannerlordmodding.com/_csharp-api/mountandblade/mbsubmodulebase.html <big>MBSubModuleBase</big>]
 +
** [https://docs.bannerlordmodding.com/_csharp-api/mountandblade/mission.html <big>Mission</big>]
 +
** [https://docs.bannerlordmodding.com/_csharp-api/mountandblade/missionbehaviour/missionlogic.html <big>MissionLogic</big>]
 +
** [https://docs.bannerlordmodding.com/_csharp-api/mountandblade/missionbehaviour/missionview.html <big>MissionView</big>]
 +
** [https://docs.bannerlordmodding.com/_csharp-api/mountandblade/team.html <big>Team</big>]
 
* <big>Network</big>
 
* <big>Network</big>
 
* <big>PlatformService</big>
 
* <big>PlatformService</big>

2020年4月20日 (一) 15:41的版本

骑马与砍杀2:霸主 MOD API

本文档搬运自非官方说明文档,供各MOD开发者使用,汉化由骑砍中文站汉化组完成,转载请注明出处。
原文链接:源文档

引入


教程


C# API 文档


Gauntlet


XML 文档