“骑马与砍杀2:霸主 MOD API”的版本间的差异

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Gauntlet
C# API 文档
第32行: 第32行:
 
** [https://docs.bannerlordmodding.com/_csharp-api/core/mbobjectmanager <big>MBObjectManager</big>]
 
** [https://docs.bannerlordmodding.com/_csharp-api/core/mbobjectmanager <big>MBObjectManager</big>]
 
* <big>Engine</big>
 
* <big>Engine</big>
** [https://docs.bannerlordmodding.com/_csharp-api/engine/gameentity.html <big>GameEntity</big>]
+
** [[GameEntity|<big>GameEntity</big>]]
 
** [https://docs.bannerlordmodding.com/_csharp-api/engine/globallayer.html <big>GlobalLayer</big>]
 
** [https://docs.bannerlordmodding.com/_csharp-api/engine/globallayer.html <big>GlobalLayer</big>]
** [https://docs.bannerlordmodding.com/_csharp-api/engine/scene.html <big>Scene</big>]
+
** [[Scene|<big>Scene</big>]]
** [https://docs.bannerlordmodding.com/_csharp-api/engine/scriptcomponentbehaviour.html <big>ScriptComponentBehaviour</big>]
+
** [[ScriptComponentBehaviour|<big>ScriptComponentBehaviour</big>]]
 
* <big>InputSystem</big>
 
* <big>InputSystem</big>
 
** [[Input|<big>Input</big>]]
 
** [[Input|<big>Input</big>]]
第42行: 第42行:
 
* <big>Localization</big>
 
* <big>Localization</big>
 
* <big>MountAndBlade</big>
 
* <big>MountAndBlade</big>
** [https://docs.bannerlordmodding.com/_csharp-api/mountandblade/agent.html <big>Agent</big>]
+
** [[Agent|<big>Agent</big>]]
** [https://docs.bannerlordmodding.com/_csharp-api/mountandblade/mbinitialscreenbase.html <big>MBInitialScreenBase</big>]
+
** [[MBInitialScreenBase|<big>MBInitialScreenBase</big>]]
 
** [https://docs.bannerlordmodding.com/_csharp-api/mountandblade/mbsubmodulebase.html <big>MBSubModuleBase</big>]
 
** [https://docs.bannerlordmodding.com/_csharp-api/mountandblade/mbsubmodulebase.html <big>MBSubModuleBase</big>]
 
** [https://docs.bannerlordmodding.com/_csharp-api/mountandblade/mission.html <big>Mission</big>]
 
** [https://docs.bannerlordmodding.com/_csharp-api/mountandblade/mission.html <big>Mission</big>]

2020年4月24日 (五) 23:48的版本