“骑马与砍杀2:霸主 MOD API”的版本间的差异
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=== <big>Gauntlet</big> === | === <big>Gauntlet</big> === | ||
+ | * [https://docs.bannerlordmodding.com/_gauntlet/brush.html <big>Brush</big>] | ||
+ | * [https://docs.bannerlordmodding.com/_gauntlet/gauntletlayer.html <big>GauntletLayer</big>] | ||
+ | * [https://docs.bannerlordmodding.com/_gauntlet/gauntletmovie.html <big>GauntletMovie</big>] | ||
+ | * [https://docs.bannerlordmodding.com/_gauntlet/gauntletview.html <big>GauntletView</big>] | ||
+ | * [https://docs.bannerlordmodding.com/_gauntlet/movie.html <big>Movie (XML)</big>] | ||
+ | * [https://docs.bannerlordmodding.com/_gauntlet/scenelayer.html <big>SceneLayer</big>] | ||
+ | * [https://docs.bannerlordmodding.com/_gauntlet/screenbase.html <big>ScreenBase</big>] | ||
+ | * [https://docs.bannerlordmodding.com/_gauntlet/screenmanager.html <big>ScreenManager</big>] | ||
+ | * [https://docs.bannerlordmodding.com/_gauntlet/viewmodel.html <big>ViewModel</big>] | ||
+ | * [https://docs.bannerlordmodding.com/_gauntlet/widget.html <big>Widget</big>] | ||
<br> | <br> | ||
2020年4月23日 (四) 23:13的版本
骑马与砍杀2:霸主 MOD API
本文档搬运自非官方说明文档,供各MOD开发者使用,汉化由骑砍中文站汉化组完成,转载请注明出处。
原文链接:源文档
引入
教程
- 基于 C# 的模组(要求有 C# 基础)
- 不使用 C# 的 Gauntlet UI 模组(简单)
- 使用 Vortex 打包你的模组(简单)
- 编辑/添加定居点(简单)
C# API 文档
- CampaignSystem
- Core
- Engine
- InputSystem
- Library
- Localization
- MountAndBlade
- Network
- PlatformService
- SaveSystem
- TwoDimension
Gauntlet
- Brush
- GauntletLayer
- GauntletMovie
- GauntletView
- Movie (XML)
- SceneLayer
- ScreenBase
- ScreenManager
- ViewModel
- Widget
XML 文档