“骑马与砍杀2:霸主 MOD API”的版本间的差异

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C# API 文档
C# API 文档
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** [https://docs.bannerlordmodding.com/_csharp-api/campaignsystem/settlement.html <big>Settlement</big>]
 
** [https://docs.bannerlordmodding.com/_csharp-api/campaignsystem/settlement.html <big>Settlement</big>]
 
* <big>Core</big>
 
* <big>Core</big>
** [https://docs.bannerlordmodding.com/_csharp-api/core/basiccharacterobject <big>BasicCharacterObject</big>]
+
** [[BasicCharacterObject|<big>BasicCharacterObject</big>]]
 
** [https://docs.bannerlordmodding.com/_csharp-api/core/game.html <big>Game</big>]
 
** [https://docs.bannerlordmodding.com/_csharp-api/core/game.html <big>Game</big>]
 
** [https://docs.bannerlordmodding.com/_csharp-api/core/gamemodel.html <big>GameModel</big>]
 
** [https://docs.bannerlordmodding.com/_csharp-api/core/gamemodel.html <big>GameModel</big>]
 
** [[InformationManager|<big>InformationManager</big>]]
 
** [[InformationManager|<big>InformationManager</big>]]
 
** [https://docs.bannerlordmodding.com/_csharp-api/core/itemobject <big>ItemObject</big>]
 
** [https://docs.bannerlordmodding.com/_csharp-api/core/itemobject <big>ItemObject</big>]
** [https://docs.bannerlordmodding.com/_csharp-api/core/mbobjectmanager <big>MBObjectManager</big>]
+
** [[MBObjectManager|<big>MBObjectManager</big>]]
 
* <big>Engine</big>
 
* <big>Engine</big>
 
** [[GameEntity|<big>GameEntity</big>]]
 
** [[GameEntity|<big>GameEntity</big>]]

2020年4月25日 (六) 00:09的版本